Enum Class StandbyNodeState

java.lang.Object
java.lang.Enum<StandbyNodeState>
com.complexible.stardog.api.admin.pack.StandbyNodeState
All Implemented Interfaces:
Serializable, Comparable<StandbyNodeState>, Constable

public enum StandbyNodeState extends Enum<StandbyNodeState>

Represents that type of cluster node that is in use

Since:
6.2.2
Version:
6.2.2
Author:
John Bresnahan
  • Enum Constant Details

    • WAITING

      public static final StandbyNodeState WAITING
      The standby node is active and waiting for the window when it should sync.
    • SYNCING

      public static final StandbyNodeState SYNCING
      The standby node is active and in the middle of synchronizing with the cluster.
    • PAUSING

      public static final StandbyNodeState PAUSING
      The standby node has been told to pause while it was synchronizing. Once synchronization completes the standby node will be PAUSED.
    • PAUSED

      public static final StandbyNodeState PAUSED
      The standby node has been paused and will not synchronize again until it is told to do so.
  • Method Details

    • values

      public static StandbyNodeState[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static StandbyNodeState valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null